Research Paper- Benefits of Video Games - 2619 Words
As Kooijmans said, longitudinal studies on effects of violence on aggressive behavior have not concluded, and as long that is true, there is no way to determine whether violent content in video games leads to increased aggressive behavior. Kooijmans mentioned that exposure to violent media reinforces and increases aggressive tendencies that already exist in an adolescent.
Research Says Parents And Kids Should Play Video Games ..
This success has stimulated much research on this issue, but mostly dealing with mentally-ill or brain-damaged patients.Playing many of the modern video games requires some sort of skill.
The question would be: how could the game be termed violent when its players exclaimed that it was an awesome and fun game? Koojimans probably only meant to label those games violent to create a relation between video game violence and aggression.
inappropriate behavior can be caused by violence in video games
Following are a few areas of research this author believes our time is best spent:Although the majority of video games are violent in nature, there are many emerging that take an intellectual standpoint.
Video Games: A Cause of Violence and Aggression | …
This is an obvious indicator that video games have entered the mainstream media, and that more research needs to be done on the effects of video games on adolescence.
On Your paper Video Games: A Cause of Violence and ..
This is because the amount of physiological arousal is greatest during this time (Spear, 2000).Considering the popularity of video games much more research needs to be done on this issue.
Violent Video Games are Not as Harmful as Parents …
Violent media could reinforce and increase aggressive behavior, but it may be the anger that led the adolescent to like violent media. The major limitation of Kooijmans' argument is the lack of demonstrated causality between violent content in video games and aggressive or hostile behavior.
Violent Video Games are Not as Harmful as Parents Make Them Seem
Those subjects who are rated as low in hostility have been found to have almost no affect on their aggression levels when influenced by playing violent video games.Formulation of the GAM greatly helps us in understanding this complex relationship between aggression and violent games.
Sample Essay On Violent Video Games - Gauthier Marketing
This means that those whom already are high in certain factors, mainly hostility, are much more at risk to become more aggressive due to influence by violent video games.